If you have adjusted edge surfaces of a slab or roof and want to make them uniform, there is an apply to all check box in the element selection settings. This option is also available for morphs using multiple surfaces on a single element. The check box is at the bottom of the element selection settings (Com + T on most work environments), and appears when you change a surface type for an element using multiple surfaces.
There is an indication that multiple surfaces have been used for a specific surface override shown as a yellow/red square stack to the left of the override setting.
For some, this may be getting ahead a bit. If you are unfamiliar with editing individual faces of a morph, slab or roof here are the methods for each:
- For Morph Elements, hold Cntrl + Shift and click on a morph face(s). Then open the selection settings (Com + T) and edit the surface. If a morph face is already using a desired surface you can use the pick up & inject parameter functions to “eye dropper” surface settings to individual morph faces.
- For slab and roof settings simply click on the edge of the reference plane and select the top right icon on the pet palette, or the “Custom Edge Settings” button.
Depending on wether the edge is part of a roof or slab, you will get different options in the resulting dialogue, but the surface adjustments are available for both: